CoD 1: Session 06: Cavesmuth's Factions
Pre-scene Notes Surprised and awed at the DND community's victory over the OGL war and not letting a few executives and capitalists that haven't even played DND before completely ruin the name that's started before they were anything. I'm not sure whether the damage is done already, but considering this is one of the rare cases a massive company backed down and publicly apologised for messing up, it should be worth celebrating. Still in the candid sense, only money talks, and this is driven by seeing their competitor's spike and theirs decline, and if only there were more good news stories like this every day. Scene setup/conflict: Party visits the Trade House and Governor’s Office to decide which faction to work for Interrupt scene: NPC action, Overthrow Animals. The overthrow got me thinking this must be related to the Governor. Considering I want to emphasise the factions, and it was the party’s next destination, I decided it was between Trader’s House & Go...